Server Programmer at BioWare

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Company
BioWare
Location
Austin, TX
Added on
31/08/2010
Keywords
c  games  mmo  linux 

About the Company:

BioWare History

  • BioWare is an electronic entertainment company specializing in creating computer, handheld and console video games.
  • BioWare's vision is to deliver the best story-driven games in the world.
  • Founded in 1995, BioWare recently celebrated its 12th anniversary. BioWare has studios in Edmonton, Alberta, Canada and Austin, Texas.
  • Dr. Ray Muzyka and Dr. Greg Zeschuk are also the Co-Executive Producers of BioWare's games.
  • BioWare currently employs close to 400 people at both its Edmonton and Austin studios combined.
  • BioWare's online community has over 3.8 million registered users at www.bioware.com as of January, 2008.
  • In 2008, BioWare/Pandemic Studios was acquired by Electronic Arts Inc., the world's leading interactive entertainment software company.
  • In November 2007, BioWare released Mass Effect™, a science fiction action RPG for Xbox 360. Mass Effect has received overwhelming critical acclaim and is based on another new, BioWare-owned IP.
  • In February 2007, BioWare released Jade Empire: Special Edition for the PC, published by 2K Games.
  • In September 2006, BioWare announced the formation of a new handheld game development group to begin work on Sonic Chronicles: The Dark Brotherhood in partnership with SEGA for the Nintendo DS™.
  • BioWare Austin opened in March 2006 and is currently developing a new Massively Multiplayer Online (MMO) game.
  • In 2005 BioWare participated in a US$300 million merger with Pandemic Studios to form one of the strongest independent game development companies in the games industry.
  • BioWare/Pandemic Studios was a partnership facilitated by private equity firm, Elevation Partners.
  • In April 2005, BioWare released Jade Empire™, a martial arts action role-playing game based on a new BioWare-owned intellectual property (IP). Jade Empire was published by Microsoft Game Studios for the Xbox video game system.
  • In late 2004, BioWare launched the BioWare Online Store at store.bioware.com, an Internet-based marketplace where consumers can purchase both digital and physical BioWare-related products.
  • In May 2004, BioWare announced Dragon Age™, a fantasy role-playing game based on a new BioWare-owned IP.
  • Over the past decade BioWare's games and engines have sold over 20 million copies.
  • BioWare licenses its game engine technology: the BioWare Infinity Engine™, which has powered a number of critically acclaimed role-playing games like Planescape: Torment, Icewind Dale, Icewind Dale: Heart of Winter, and Icewind Dale II; the BioWare Aurora Engine™, which powered Neverwinter Nights 2 from Obsidian Entertainment and Atari; and the BioWare Odyssey Engine™, which was used in the development of Star Wars®: Knights of the Old Republic 2: The Sith Lords from Obsidian Entertainment and LucasArts.

The ideal candidate:

REQUIRED SKILLS

Core

• A Bachelor’s degree in computer science or computer engineering • Minimum of 5 years professional software development experience writing client / server applications in C++ • Architectural expertise in designing distributed simulation systems, particularly in an MMO context • Expertise in Unix/Linux/Win32 Operating systems • Passion for playing video games • Able to relocate to Austin, Texas

Programming

• Expertise in building multithreaded, multi-process real-time systems • Expertise with client/server message passing architectures • Experience working with large (multi million line) code bases • Experience tuning real-time server systems for performance and reliability • Experience with distributed object models • Experience with authority transfer issues associated with distributed systems • Experience with persistence of distributed systems

RECOMMENDED SKILLS

• Database API programming in C++ • Experience with SQL • Unix based build systems • Experience with Perl, Python, Bash • Network programming • Game industry experience

Job Description and responsibilities:

BioWare, a member of the incredible family of EA studios, has created some of the world’s best-selling titles including the award-winning Baldur’s Gate, the Neverwinter Nights series, and Star Wars: Knights of the Old Republic. Original BioWare-created IPs include Jade Empire, the critically acclaimed Mass Effect and Sonic Chronicles: The Dark Brotherhood for the Nintendo DS, the epic fantasy RPG Dragon Age, and Star Wars: The Old Republic, our massively multiplayer online game being developed at BioWare Austin.

BioWare Austin is seeking a qualified Server Programmer to help make and maintain Massively Multiplayer Online (MMO) game server systems. The successful candidate will have expert knowledge of and experience in the design, implementation and continuing support of large scale client/server applications using primarily C++. Extensive experience with and knowledge of multi tier client/server architecture as well as scalable distributed systems are required. Previous MMO experience is a strong plus.

Due to the volume of applications we receive for our job postings, we are unable to respond personally to telephone inquiries regarding the status of an application. Only candidates being considered for interview will be contacted at this time.

To apply:

Visit http://www.bioware.com/bioware_info/jobs/austin_jobs/.

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